Total House Fortune Bonus: +3 = 2 (Valuable Mine) +1 (Population)
Resource Gain Bonuses: Wealth +2,
Defense 32, invested 25 (Castle Greenward)
Castle Greenward: Small Castle (currently operates as hold)
Greyhollow Hall: occupied by bandits
Ironwatch Tower: in ruins
Influence 23, invested 20 (Heir: Rhaemon Belaerys)
Lands 31, invested 29
Domains:
- Hills with Dense Forest and Stream
- Hills with Dense Forest and Stream
- Ruin
Law 6
Population 25
Power 37, invested 33
Units:
- Wyvernclaw Guard, Veteran Personal Guard (Power 11)
- Trained Garrison x2 (Power 10)
- Trained Guerrillas (Power 5)
- Trained Specials {Power 7)
Wealth 34, invested 30
Wealth Holdings:
- Valuable Mine: (salt, iron, semiprecious stones, etc): House Fortune Rolls +2, Resource Gain Bonus: Wealth +2 (Wealth 15)
- Master of Arms: Each unit in House gains 1 Wealth of free upgrades. Post-battle injuries roll is at +1 (Wealth 10)
- Field Master: Master of Arms can act as subcommander with Warfare 4. Unit bonus: One type of unit is recruited at -1 cost (Wealth 5)