Personnel aboard Deep Space 4 are defined by several Traits; these are merely metrics used to facilitate comparisons between other beings, or as a shorthand to reflect items in their personnel records.

Traits include Attributes which broadly define their physical and mental capabilities, Edges that further define these categories, Advantages that are atypical of most beings, and Disadvantages that could possibly hinder personnel in their duties.

In high-stress situations, such as hostilities, personnel may receive injuries. It is helpful for medical personnel to gauge their patients' Wound Levels before administering aid.

Lastly, personnel may gain Renown for their actions, as station personnel and others in the Alpha Quadrant become aware of their capabilities (or lack thereof).