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Race Name | Generic Statement about them |
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Ratmen | Extremely fast, always hostile |
Ogres | Very strong, always hostile |
Trolls | Hard to kill, always hostile |
Gnomes | Curious, interested in crafted items |
Naga | Suspicious, can cross water, good at foraging |
Spiders ** | Monstrous, oversized, mindless creatures, can web and poison units |
Dragons ** | Insanely powerful, spellcasters, Prideful creatures of legend |
Giants ** | Huge, slow, but hard-hitting Monsters |
Harpies* | Flying, swamp-dwelling terrors that are hard to fight without Ranged Weapons, Always hostile |
* Statement of "Always Hostile" means that you can never find a CP of them without them starting at an Attitude of "Hostile" (Diplomacy can change this, as do bribes.)
** Can never be reasoned-with, cannot conduct diplomacy with these.
Last edited by GamerHandle, July 26 2015 03:44:10. Open game article. You can edit it once you log in.
Meta: path=61845/r21_non_standard_races | edited by=GamerHandle