SLOW HEALING [ Primary Flaw ]
Your character finds that recovery from serious injury is a slow and aggravating process.
[2 Pts.]
Slow Healing: Your character recovers 1 hit point per evening of rest per two character levels (or fraction thereof). If he receives complete bed rest (24 hours per day, with no other activity), he may recover lost hit points at his regular rate.
[3 Pts.]
Slower Healing: Even full-day bed rest cannot improve your character’s rate of healing.
Limitation: This flaw may not be taken by any character for whom fast healing is a natural condition.