QUIRK/MANNERISM
Your character has a recurring, involuntary nervous habit, mannerism, or general style of personal interaction that is quite unusual. This quirk should be roleplayed whenever appropriate; at the DM’s discretion, it may cause questions or comments from NPCs.
[1 Pt.]
This flaw is for the delineation of any sort of nonviolent, non-disruptive quirk not covered by other available flaws. Possibilities include but are not limited to:
• Character affects a Speech pattern or accent clearly not natural to him;
• Character bobs and weaves drunkenly even when sober;
• Character Speaks to animals without apparent irony or humor;
• Character frequently slurs his Speech for no apparent reason;
• Character habitually wears clothing inside out for “good luck;”
• Character always Speaks in the third person or narrates his own actions
At the DM’s discretion, a quirk or mannerism may inflict a -1 circumstance penalty to Charisma-based skill and ability checks in certain situations; at all times, it inflicts a -1 penalty to Disguise checks due to the difficulty of consciously hiding it.
Limitation: A character may possess only one Quirk/Mannerism for which he receives a Flaw Point.