HEMOPHILIA
[ Medical Condition]
Hemophilia is a hereditary condition (sex-linked, occurring far more frequently in men than in women) that compromises blood clotting. A hemophiliac, when injured, will bleed for an unusually long period of time, both internally and externally.
A cut that would be an inconvenience to an ordinary person may prove lethal to a hemophiliac if a healer’s skills are not available.
[4 Pts.]
Hemophilia: Whenever your character is injured by a piercing, cutting, or slashing weapon (basically, anything with a sharp or penetrating edge), he will continue to lose 1 hit point per round thereafter due to blood loss. This blood loss will continue for 2d8 rounds, and may only be halted by a successful Heal check (DC 15) or the use of a magical healing Spell or a similar power.
[8 Pts.]
Severe Hemophilia: Whenever your character is injured by a piercing, cutting, or slashing weapon (basically, anything with a sharp or penetrating edge), he will continue to lose 2 hit points per round thereafter due to blood loss.
This blood loss will continue for 2d8 rounds, and may only be halted by a successful Heal check (DC 17) or the use of a magical healing Spell or a similar power.
Note: Subsequent injuries will not cause a cumulative loss of hit points due to bleeding, however, each subsequent injury will extend the duration of the bleeding by an additional 1d6 rounds.