AIRY/FLAKY
Your character acts and dresses in a manner that convinces others (accurately or otherwise) that he isn’t “all there,” mentally Speaking.
[2 Pts.]
Perhaps your character has a particularly spaced-out personality, and Speaks in flowery language full of parables and ambiguities. Perhaps he dresses in a theatrically “mystical” fashion. Whatever his problem is, his friends can endure it, but strangers find it off-putting. In addition to the obvious roleplaying consequences of this flaw, your character suffers an inherent -4 penalty to Intimidate checks, and may suffer a variable penalty to Charisma in other circumstances when interacting with strangers.