Coalition "Dead Boy" Light and Heavy Body Armor
The famous Death's Head motif of the Coalition's armor and war machines has struck fear in the hearts of its opposition for nearly 40 years. It has lead to the soldiers being dubbed "Dead Boys." The armor is a lightweight ceramic, with metal accents, bonded on a molecular level, making it stronger than steel. Each suit of armor offers mega-damage protection and complete environmental systems, making it a self-contained unit, like a space suit. Air filters, circulation and cooling, and independent oxygen supply (engages when needed) means that toxic fumes, gas attacks, and smoke will not affect the soldier protected in the suit unless the armor is breached.
There are two types of Dead Boy armor, light and heavy. However, other than weight and M.D.C., there is no obvious design distinction. All CS body armor has the same design, only the head piece is different to indicate rank and different divisions within the armed forces. All Coalition "Dead Boy" body armor has the following properties.

CA-1 Heavy Body Armor: Worn by the infantry.

Weight: 18 pounds (8.1 kg).
MDC by Location:
Load Bearing Harness:
Chest/Shoulder Straps
Ammo Pouch: 2 Pistol Magazines/E-Clips
[/list]Utility Belt
Locking Boot Sheath, Right or Left
[/list]



<b>CA-1 Heavy Body Armor</b>: Worn by the infantry.
<b>Weight</b>: 18 pounds (8.1 kg).
<b>MDC by Location</b>:
[list]Helmet: 50/50 MDC
Arm (L): 35/35 MDC
Arm (R): 35/35 MDC
Legs (L): 50/50 MDC
Legs (R): 50/50 MDC
Main Body: 80/80 M.D.C.
-10% to skills like Acrobatics, Climbing, Prowl, Swimming, and other skills that require high mobility.
[/list]<u>Load Bearing Harness</u>:
<u>Chest/Shoulder Straps</u>
[list]<u>Shoulder Pistol Holster</u>
[list]C-18 or CM-57P
[/list]<u>Ammo Pouch</u>: 2 Pistol Magazines/E-Clips
[/list]<u>Utility Belt</u>
[list]<u>Gas Mask/Filter Pouch, waterproof</u>: Contains custom fitted Gas-Mask and replaceable filters, in case helmet is not nearby or is damaged. (L)
<u>First Aid Kit Pouch, waterproof</u>: CS First Aid Kit, including RMK (M)
<u>Grenade Pouch</u>: Frag Grenade 1/1 (S)
<u>Grenade Pouch</u>: Frag Grenade 1/1 (S)
<u>Flare Pouch, waterproof</u>: 3 Signal Flares (Orange, Blue, Green) (S)
<u>Small Multi-Purpose Pouch</u>: Empty
<u>Medium Multi-Purpose Pouch</u>: Empty
<u>Large Magazine Pouch</u>: 2/2 rifle magazines or e-clips, and has one empty slot for a rifle magazine or two pistol maganizes - for holding empty clips; also has weapon cleaning kit built into the pouch as well, behind the magazine pouches; must be removed from the belt to access it.
<u>Locking Sheath, Small of Back</u>
[list]1 Combat/Survival Knife: 2d4 S.D.C.; includes compass in the hollow hilt (which contains a few survival items, line, hooks, etc)
[/list]<u>Locking Boot Sheath, Right or Left</u>
[list]1 Vibro-Knife (1d6 M.D.) or Vibro-Bayonet (1d6 M.D., +1 when attached to a rifle)[/list][/list]



CA-2 Light Body Armor: Worn by Pilots, police forces, as well as espionage types who prefer mobility to extra protection.

Weight: 9 pounds.
MDC by Location:
Load Bearing Harness:
Chest/Shoulder Straps
Ammo Pouch: 2 Pistol Magazines/E-Clips
[/list]Utility Belt
Locking Boot Sheath, Right or Left




<b>CA-2 Light Body Armor</b>:
<b>Weight</b>: 9 pounds.
<b>MDC by Location</b>:
[list]Helmet: 35/35 MDC
Arm (L): 15/15 MDC
Arm (R): 15/15 MDC
Legs (L): 24/24 MDC
Legs (R): 24/24 MDC
Main Body: 50/50 M.D.C.
-5% to skills like Acrobatics, Climbing, Prowl, Swimming, and other skills that require high mobility.
[/list]<u>Load Bearing Harness</u>:
<u>Chest/Shoulder Straps</u>
[list]<u>Shoulder Pistol Holster</u>
[list]C-18 or CM-57P
[/list]<u>Ammo Pouch</u>: 2 Pistol Magazines/E-Clips
[/list]<u>Utility Belt</u>
[list]<u>Gas Mask/Filter Pouch, waterproof</u>: Contains custom fitted Gas-Mask and replaceable filters, in case helmet is not nearby or is damaged. (L)
<u>First Aid Kit Pouch, waterproof</u>: CS First Aid Kit, including RMK (M)
<u>Grenade Pouch</u>: Frag Grenade 1/1 (S)
<u>Grenade Pouch</u>: Frag Grenade 1/1 (S)
<u>Flare Pouch, waterproof</u>: 3 Signal Flares (Orange, Blue, Green) (S)
<u>Small Multi-Purpose Pouch</u>: Empty
<u>Medium Multi-Purpose Pouch</u>: Empty
<u>Large Magazine Pouch</u>: 2/2 rifle magazines or e-clips, and has one empty slot for a rifle magazine or two pistol maganizes - for holding empty clips; also has weapon cleaning kit built into the pouch as well, behind the magazine pouches; must be removed from the belt to access it.
<u>Locking Sheath, Small of Back</u>
[list]1 Combat/Survival Knife: 2d4 S.D.C.; includes compass in the hollow hilt (which contains a few survival items, line, hooks, etc)
[/list]<u>Locking Boot Sheath, Right or Left</u>
[list]1 Vibro-Knife (1d6 M.D.) or Vibro-Bayonet (1d6 M.D., +1 when attached to a rifle)[/list]



CA-FS1

This light flight suit is worn by SAMAS and other small power armor pilots. It is a self contained environmental armor suitable for all environments, theoretically including space.
Weight: 11 pounds (5.4 kg)
Mobility: Superior; no movement penalties of any kind.
M.D.C. by Location:
        Helmet — 25
        Arms — 6 each
        Legs — 10 each
        Main Body — 22
Special Features:
1. Complete environmental battle armor suitable for use in all hostile environments, including space with computer controlled life support system, internal cooling and temperature control, artificial air circulation systems, gas filtration, and humidifier. Requires the addition of self sealing gloves, boots, and a helmet.
2. Computer controlled, independent oxygen supply and purge system that automatically engages in low oxygen or contaminated air environments. Five hour oxygen supply.
3. Insulated, high temperature resistant shielding for up to 300 degrees centigrade. Normal fires do no damage. Nuclear, plasma, and magic fires do full damage. Radiation shielded.
4. Polarized and light sensitive/adjusting tinted visor. Helmet face plate is removable. The helmet is equipped with a HUD system that enables the pilot to integrate his power armor's optics into an easy to see system. It is retractable in case of sensor failure by a simple voice command or by pressing a stud on the temple.
5. Directional, short range radio built into the helmet. Range is 2 miles (8 km), and it can receive and decode scrambled signals, as long as they are sent on preset channels and encryptions. Built-in loudspeaker; 80 decibels.
6. Wrist Mini-Comp: A multi-purpose miniature computer and display that will indicate system errors within the armor, damage levels, and oxygen supply, as well as direction (compass), time, and date.
7. Built in Tracking Device: To aid in retreival, the pilot can activate the built in tracking beacon and strobe light for friendly forces to find them easily. Both subsystems can be activated independant of each other, or together, as needs dictate.
8. Load Bearing Harness: Made of waterproof mega damage rubber (1 MDC, but must be specifically targeted), this harness allows for a variety of items to be attached easily and securely, enabling a soldier to carry them easily.
    Boot
       1 combat knife (small of back; sometimes two more are carried with one on the outside of each boot)
    Chest
        Pistol Shoulder Holster
        Ammo Pouch for Pistol
    Waist
        Multi-Tool Pouch
        Walkie Talkie Pouch
        Canteen, beside first aid kit
        Space Blanket, (folded up small and compressed) (medium pouch)
        First Aid kit with RMK, right side of waist
    Legs
        Equivalent of 1 small pouch on front of thigh (usually survival gear like water purification tablets and the like)
        Equivalent of 1 small pouch on front of thigh (usually 2 meal replacement bars)
The following can be added if the marine is not operating power armor.
        2x Load bearing pouch, large (hips)
        1 backpack
        1 weapon with sling
9. RFID Transceiver and IFF/Combat Computer: Using the IFF system described elsewhere, the soldier can view the identities of any other soldier within 50 feet. If the armor has integrated multi-optics, then the range is increased line of sight to the range of the optics (2000 ft generally).




<b>CA-FS1</b>
<b>Weight</b>: 11 pounds (5.4 kg)
<b>Mobility</b>: Superior; no movement penalties of any kind.
<b>M.D.C. by Location</b>:
        <u>Helmet</u> — 25
        <u>Arms </u>— 6 each
        <u>Legs </u>— 10 each
        <u>Main Body </u>— 22
<b>Special Features</b>:
<u>1. Complete environmental battle armor</u> suitable for use in all hostile environments, including space with computer controlled life support system, internal cooling and temperature control, artificial air circulation systems, gas filtration, and humidifier. Requires the addition of self sealing gloves, boots, and a helmet.
<u>2. Computer controlled, independent oxygen supply and purge system</u> that automatically engages in low oxygen or contaminated air environments. Five hour oxygen supply.
<u>3. Insulated, high temperature resistant shielding</u> for up to 300 degrees centigrade. Normal fires do no damage. Nuclear, plasma, and magic fires do full damage. Radiation shielded.
<u>4. Polarized and light sensitive/adjusting tinted visor</u>. Helmet face plate is removable. The helmet is equipped with a HUD system that enables the pilot to integrate his power armor's optics into an easy to see system. It is retractable in case of sensor failure by a simple voice command or by pressing a stud on the temple.
<u>5. Directional, short range radio built into the helmet</u>. Range is 2 miles (8 km), and it can receive and decode scrambled signals, as long as they are sent on preset channels and encryptions. Built-in loudspeaker; 80 decibels.
<u>6. Wrist Mini-Comp</u>: A multi-purpose miniature computer and display that will indicate system errors within the armor, damage levels, and oxygen supply, as well as direction (compass), time, and date.
<u>7. Built in Tracking Device</u>: To aid in retreival, the pilot can activate the built in tracking beacon and strobe light for friendly forces to find them easily. Both subsystems can be activated independant of each other, or together, as needs dictate.
<u>8. Load Bearing Harness</u>: Made of waterproof mega damage rubber (1 MDC, but must be specifically targeted), this harness allows for a variety of items to be attached easily and securely, enabling a soldier to carry them easily.
    Boot
       1 combat knife (small of back; sometimes two more are carried with one on the outside of each boot)
    Chest
        Pistol Shoulder Holster
        Ammo Pouch for Pistol
    Waist
        Multi-Tool Pouch
        Walkie Talkie Pouch
        Canteen, beside first aid kit
        Space Blanket, (folded up small and compressed) (medium pouch)
        First Aid kit with RMK, right side of waist
    Legs
        Equivalent of 1 small pouch on front of thigh (usually survival gear like water purification tablets and the like)
        Equivalent of 1 small pouch on front of thigh (usually 2 meal replacement bars)
The following can be added if the marine is not operating power armor.
        2x Load bearing pouch, large (hips)
        1 backpack
        1 weapon with sling
<u>9. RFID Transceiver and IFF/Combat Computer</u>: Using the IFF system described elsewhere, the soldier can view the identities of any other soldier within 50 feet. If the armor has integrated multi-optics, then the range is increased line of sight to the range of the optics (2000 ft generally).




CA-JS1

This light jumpsuit uniform is worn by soldiers, sailors and marines in situations where their work might expose them to danger, but they need full mobility. It is a self contained environmental armor suitable for all environments, theoretically including space. It lacks the armor plates of the flight suit, and is less protective because of it. It is visually identical to the uniform of the CS Army and Navy so that the enemy cannot tell for certain whether a soldier is armored or not. Any soldier, sailor, or marine serving in a combat post has at least one, if not multiple of these protective suits. Interestingly, they can be laundered normally. The C.S. is slowly switching to these armored uniforms for all active duty personnel outside of the main bases of the C.S.
Weight: 5.5 pounds (2.7 kg)
Mobility: Superior; no movement penalties of any kind.
M.D.C. by Location:
        Helmet — 25
        Arms — 3 each
        Legs — 5 each
        Main Body — 11
Special Features:
1. Complete environmental battle armor suitable for use in all hostile environments, including space with computer controlled life support system, internal cooling and temperature control, artificial air circulation systems, gas filtration, and humidifier. Requires the addition of self sealing gloves, boots, and a helmet.
2. Computer controlled, independent oxygen supply and purge system that automatically engages in low oxygen or contaminated air environments. Five hour oxygen supply.
3. Insulated, high temperature resistant shielding for up to 300 degrees centigrade. Normal fires do no damage. Nuclear, plasma, and magic fires do full damage. Radiation shielded.
4. Polarized and light sensitive/adjusting tinted visor. Helmet face plate is removable. The helmet is equipped with a HUD system that enables the pilot to integrate his power armor's optics into an easy to see system. It is retractable in case of sensor failure by a simple voice command or by pressing a stud on the temple.
5. Directional, short range radio built into the helmet. Range is 2 miles (8 km), and it can receive and decode scrambled signals, as long as they are sent on preset channels and encryptions. Built-in loudspeaker; 80 decibels.
6. Wrist Mini-Comp: A multi-purpose miniature computer and display that will indicate system errors within the armor, damage levels, and oxygen supply, as well as direction (compass), time, and date.
7. Load Bearing Harness: Made of waterproof mega damage rubber (1 MDC, but must be specifically targeted), this harness allows for a variety of items to be attached easily and securely, enabling a soldier to carry them easily.
    Boot
       1 combat knife (small of back; sometimes two more are carried with one on the outside of each boot)
    Chest
        Pistol Shoulder Holster
        Ammo Pouch for Pistol
        Empty Small Pouch
    Waist
        Multi-Tool Pouch
        Canteen, beside first aid kit
        First Aid kit with RMK, right side of waist
        Empty Small Pouch
        Empty Small Pouch
    Legs
        Equivalent of 1 small pouch on front of thigh
        Equivalent of 1 small pouch on front of thigh
The following can be added if the sailor is expecting combat and there is no time to change into the heavier combat armor.
        2x Load bearing pouch, large (hips)
        1 backpack
        1 weapon with sling
8. RFID Transceiver and IFF/Combat Computer: Using the IFF system described elsewhere, the soldier can view the identities of any other soldier within 50 feet. If the armor has integrated multi-optics, then the range is increased line of sight to the range of the optics (2000 ft generally).


Code for CA-JS1

<b>CA-JS1</b>
<b>Weight</b>: 5.5 pounds (2.7 kg)
<b>Mobility</b>: Superior; no movement penalties of any kind.
<b>M.D.C. by Location</b>:
[list]<u>Helmet</u> — 25
<u>Arms </u>— 3 each
<u>Legs </u>— 5 each
<u>Main Body </u>— 11
[/list]<b>Special Features</b>:
<u>1. Complete environmental battle armor</u> suitable for use in all hostile environments, including space with computer controlled life support system, internal cooling and temperature control, artificial air circulation systems, gas filtration, and humidifier. Requires the addition of self sealing gloves, boots, and a helmet.
<u>2. Computer controlled, independent oxygen supply and purge system</u> that automatically engages in low oxygen or contaminated air environments. Five hour oxygen supply.
<u>3. Insulated, high temperature resistant shielding</u> for up to 300 degrees centigrade. Normal fires do no damage. Nuclear, plasma, and magic fires do full damage. Radiation shielded.
<u>4. Polarized and light sensitive/adjusting tinted visor</u>. Helmet face plate is removable. The helmet is equipped with a HUD system that enables the pilot to integrate his power armor's optics into an easy to see system. It is retractable in case of sensor failure by a simple voice command or by pressing a stud on the temple.
<u>5. Directional, short range radio built into the helmet</u>. Range is 2 miles (8 km), and it can receive and decode scrambled signals, as long as they are sent on preset channels and encryptions. Built-in loudspeaker; 80 decibels.
<u>6. Wrist Mini-Comp</u>: A multi-purpose miniature computer and display that will indicate system errors within the armor, damage levels, and oxygen supply, as well as direction (compass), time, and date.
<u>7. Load Bearing Harness</u>: Made of waterproof mega damage rubber (1 MDC, but must be specifically targeted), this harness allows for a variety of items to be attached easily and securely, enabling a soldier to carry them easily.
    Boot
       1 combat knife (small of back; sometimes two more are carried with one on the outside of each boot)
    Chest
        Pistol Shoulder Holster
        Ammo Pouch for Pistol
        Empty Small Pouch
    Waist
        Multi-Tool Pouch
        Canteen, beside first aid kit
        First Aid kit with RMK, right side of waist
        Empty Small Pouch
        Empty Small Pouch
    Legs
        Equivalent of 1 small pouch on front of thigh
        Equivalent of 1 small pouch on front of thigh
The following can be added if the sailor is expecting combat and there is no time to change into the heavier combat armor.
        2x Load bearing pouch, large (hips)
        1 backpack
        1 weapon with sling
<u>8. RFID Transceiver and IFF/Combat Computer</u>: Using the IFF system described elsewhere, the soldier can view the identities of any other soldier within 50 feet. If the armor has integrated multi-optics, then the range is increased line of sight to the range of the optics (2000 ft generally).