Rooms
Normally, without a workshop; you can only Construct more rooms for your Lair, or Renovate existing room. Having a workshop allows you to construct quality items (Items with bonuses beyond the norm.) A Workshop also provides a bonus to both Crafting and Construction, which improves as you Renovate the Workshop.
After you have built a workshop - you gain the option to Embed a Craftsman's Tools into them. This allows you to have a permanently available set of Tools that anyone in that lair can use for crafting. These tools will then provide their bonus to each Unit, but only once per action. You can embed new Craftsman's Tools later, however; it will destroy the old.
♥ : Can only be renovated by whomever achieved the Title: Lord of the Forge.
- At Renovation Level 1: You can Craft, Melee Weapons, Ranged Weapons, Shields, Armor (Type 1), and all Tools.
- At Renovation Level 2: You become capable of Crafting Armor (Type 2) and Armor (Type 3)
- At Renovation Level 3: You become capable of discovering High Quality (HQ) resources on Scout Checks of at least 101. This also applies to Caches.
- At Renovation Level 5: You become capable of Multi-crafting. (See below)
- At Renovation Level 6: When you Craft an Item you always save 1 threshold of additional resources (even on a failed roll.)
Multi-crafting: Normally, without the aid of Artifacts, you cannot craft more than one item in a given workshop each turn. With multi-crafting, you can instead choose to take a -15 Penalty to your roll per additional item (beyond the first) you wish to craft. You must still have all of the required materials for each item you wish to craft. The item(s) crafted receive the quality of the final roll (in other words: only one check is rolled.) If you fail at the check, you fail for all items and lose materials accordingly.