Ranged Combat is less linear than melee. In Ranged combat, a single Unit can potentially make multiple attacks that are handled in a given speed tick.
How many attacks in Ranged Combat do my Units receive?
Unit Speed - Average of Opponent's Forces Speed + 1. Minimum 1 Round.
Example:
- You have two Units - 1 x Fast Elves, 1 x Slow Dwarves.
- Your opponent has 2 Units - 1 x Fast Elves, 1 x Medium Humans.
(This example is assuming all are equipped with ranged weapons.)
- Your Elves will attack simultaneously with their Elves.
- Their Humans will strike next.
- Your Dwarves will strike last.
- Your average speed is: Medium (Slow = 2 and Fast = 4. 6/2 = 3. 3 = Medium.)
- Their Average speed is Medium (Medium = 3 and Fast = 4. 7/2 = 3.5. This is rounded down to 3. 3 = Medium.)
Both Forces' Elves would have 2 Rounds of Ranged Combat (Fast - Medium = 1 +1 = 2.)
Then, their Humans would have 1 Round of Ranged Combat. (Medium-Medium = 0+1 = 1.)
Then, your Dwarves would have 1 Round of Ranged Combat. (Slow-Medium = -1+1. Minimum 1 Round.)
If either side won the 'Outmaneuver' Roll - then that side would receive 1 additional round of ranged combat.
Rounding: ".51 or greater rounds up - .50 or less rounds down."
Whenever a Unit has one or more rounds of Ranged Combat - all of those are rolled on their speed tick, simultaneously. The effects of all of those rolls, are not calculated until the end of the speed tick.