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There are many kinds of quests - each providing its own rewards and challenges.

Duration:

Complexity:

Add-up the #s within the brackets.  This will tell you the total difficulty value of the Quest in question.  Refer to the rewards table below for a rough-idea of what you may receive.

All quests pay 4 x their Difficulty Rating in Gold.

Rewards
DifficultySample Rewards
2Tier 1 Special Ability.  HQ Gems
3Tier 2 Special Ability.  HQ Gems.
4Recruit: Unique Unit or Extra (Tier1), Tier 3 Special Ability.
5Artifact Information (Rank 1), Tier 4 Special Ability.
6Artifact Information (Rank 2),
7Artifact Information (Rank 3),
8Trigger: Victory by Magic Countdown.

Duration (Time allotted to complete)
DifficultyDuration
23 Weeks
34 Weeks
45 Weeks
55 Weeks
66 Weeks
77 Weeks
88 Weeks

Sample Quests:

Name: "Stop the Bandits!"
Type: Simplistic Errand
Mission: X CP needs the Usurpers to attack and disperse or destroy the Highwaymen in Y Plains Grid.  They need this done within Z weeks, or else the CP will lose its opportunity to sell its goods at a larger-nearby market.
Reward: Information regarding two nearby Grids.

Name: "Free the Dragon-Kin"
Type: Audacious Odyssey
Mission: A lesser dragon, known as a Drake is in need of rescuing.  He is locked-away by a Giant in the Mountains ($#).  Unfortunately, in order to reach him you will need to accomplish several minor tasks first.Reward: Receive services of Tier 4 Extra.