Traits by Race

Traits by Race
RaceTraitTraitTrait
DwarvesHarvesterEarth
ElvesTacticalAgile
GoblinsHarvesterStealth
HumansGeneralistTrainer
OrcsResilientHunter
CentaursAgileHunter
GnomesArtisanResilient
Hob-GoblinsMasonResilient
NagaWaterHarvester
HarpiesFlierHunter
LizardfolkWaterEarth
OgresMonsterTerror
RatmenAgileStealth
WitchesMysticalMonster
DrakesTerrorMystical
DragonsMonsterTerrorFlier
GiantsMonsterTerror
SpidersMonsterTerror
TrollsMonsterTerror

Traits by Terrain

Traits by Terrain
TerrainTraits
PlainsHusbandry, Generalist, Harvester, Mason
ForestsHarvester, Husbandry, Hunter, Agile
HillsHarvester, Artisan, Earth, Mason
MountainHarvester, Monster, Terror, Mason
SwampsMystical, Flier, Stealth, Agile
RiversWater (duh!), Harvester, Tactical, Resilient



http://growingnovelscommunity.com/RPG/RPOL/Usurper/Iteration4/Traits%20Diagram.png

warning - huge picture.



Hopefully the-above, when combined with the understanding of the Procedural Generation Page will help things make sense on how information from the game is generated and the associations between terrain, CPs, and Extras.