You may only perform the Interrogate Action if you have a Prison and at least one Captured enemy Unit.
You may assign any Leader and/or Unit to Interrogate your Prisoners (One Leader/Unit may only interrogate a single Unit of Prisoners: not multiple Prisoners.)
You assign an intent (put in your action notes): Glean Information, Convert, or Torture.
If you do so: you make a skill check (You gain a Bonus equal to the Loyal Bonus of your Throne Room. Leaders receive their Usual +25%.
Primary Skill: Courage (Units), Leadership (Leaders)
Glean Information: If you succeed, you gain information about a nearby grid of choice. This can provide results similar to both Scouting and Exploring.
Convert: If you succeed, it may be possible to recruit this Entity to your cause, or release them for a significant one-time bonus. You must roll at least a Significant success (everything less than Significant is treated as a failure.) This converts the Unit to a Unique Unit as it joins your cause. You do not need to replace any casualties that the Unit had sustained, it joins at full health.
Torture: If you succeed, you gain information about a specific location (Non-Map or enemy camp), Faction CP, or Usurper. You must roll at least a Significant success (everything less than Significant is treated as a failure.) Torture carries Risk.
- Every week that you make an attempt at Interrogating a Prisoner, there is a 10% chance that they will escape (+4 per level of the Unit.)
- Every week that you do not attempt an Interrogation, there is a 5% chance that they will escape (+4 per level of the Unit.)
- If you conduct Torture: There is a 25% chance of escape. If a Unit escapes and it has been Tortured: they will tell others about your wickedness, your Obscurity reduces by 5.
At the end of any week in which you have not conducted an Interrogation on a Unit, you may elect to Release them. This incurs no penalties other than the Unit not being available.
Note: It is important to denote that the Prison is the only way to acquire certain races into your Armies, such as Witches, Ogres, Trolls, and Monstrous Spiders.