Harvesting is how one acquires resources from Nodes.  It is also a necessary action as part of certain quests.

Skills Associated with Harvesting: Forager, Woodsman, Stonecutter, Miner, and Digger.

Primary Tool: Earth Tools.
Secondary Tools: Crafter and Construction Tools.

Resource Nodes
Success LevelMod to Harvest
Partial Success-
SuccessReroll 1s
Significant Success+1 per base die, Reroll 1s
Astounding Success+1 per Unit, +1 per base die, Reroll 1s
Epic Success+1 per Unit, +1 per base die, Maximize dice.


For abundant and explicit clarity: Unlike Crafting, Construction and Renovation; Harvesting and Scouting do NOT require any tools at all to attempt them; but, you MUST have the 'primary' tool equipped in order to receive a bonus from ANY tools.  (that applies to each Unit.)

[ Thus, if Unit A has only Crafter's Tools equipped; they would NOT receive a +3 from those tools, whilst if Unit B has both Earth AND Crafter's Tools; they would receive a +7. ]