Skills Associated with Harvesting: Forager, Woodsman, Stonecutter, Miner, and Digger.
Primary Tool: Earth Tools.
Secondary Tools: Crafter and Construction Tools.
Resource Nodes
- When harvesting, for each Unit beyond the first; you roll an additional d4.
- Each time you attempt to harvest from a Node, you consume on of the possible uses of that Node.
- For each Leader assisting in the Harvest; increase the total result by 1. If a Significant success is rolled: it becomes +2.
- Maximize dice means a "4" is rolled on every die (or "6" if you have abilities that increase the die-type to D6.
For abundant and explicit clarity: Unlike Crafting, Construction and Renovation; Harvesting and Scouting do NOT require any tools at all to attempt them; but, you MUST have the 'primary' tool equipped in order to receive a bonus from ANY tools. (that applies to each Unit.)
[ Thus, if Unit A has only Crafter's Tools equipped; they would NOT receive a +3 from those tools, whilst if Unit B has both Earth AND Crafter's Tools; they would receive a +7. ]