Name: Armament
Description: 1 x Combat unit is treated as having your choice of “Ranged Weapons,” “Melee Weapons,” or “Shields,” even if that unit already has their max number of weapons equipped.
The now "equipped' Weapon benefits from all abilities/effects that trigger if a Unit has that item "equipped". However, it does not cause the item to actually be "created" (thus, it ceases to exist once the combat is ended.)
How to use: In your Orders Notes, list "Cast Armament [Unit Name]".
Last edited by GamerHandle, January 24 2016 22:07:27. Open game article. You can edit it once you log in.