Rules


Combat Initiative Order



For instance:
Player 1 rolls a 15.  Player 2 rolls a 19.  Player 3 rolls a 20.
Monsters A roll 12.  Monsters B roll 16.
That would make the stages:


Sometimes there will be only one roll for the monsters, as this can make combat go faster.  When stage 1 is up, player 2 or 3 can go whenever they can, without waiting on the other or on me.  If you want to delay your action until after another character has acted, post and say so.  You don't need to wait for the other character to post.[/spoiler]

Posting Guidelines

(shamelessly ripped from another game I'm in, but edited to make it my own)
Pacing


Style



Format



Length



Meta-gaming



Etiquette



Combat Posting Guidelines

Post your roleplaying, then post your game mechanic actions as OOC. For example:

Durdyn sneers at the kobolds as he shifts to get a better spot.  His stance changes, he lowers himself to the ground.  Then, in a flash, he pulls his crossbow and fires at the lizards.

He smiles as the first bolt sinks into the lizard, but is disappointed when his 2nd veers right.
Move: Shift to L12
Minor: Stance change to Dancing Serpent
Standard: Rapid Shot Dex vs AC K1 & K2
(rolls)


From here we can see that the actions (move, minor, std) are specifically laid out, the attack type and what it hits is listed, the enemies to attack are specified, and all rolls are included here. If you follow these guidelines, I will love you forever.  At least for a while.

Most of all, respect each other and enjoy the game.  It's just a freaking game, after all.