While you are welcome to view, you must login to edit articles.
Easy Tables won't display on the wiki, so here's a link back to rpol so you can see what it's supposed to look like. Note that the formatting looks a little different than it will in the character sheet section
Easy Table Sample Character Sheet
And here's the raw code:
TRACKED ABILITIES
|
---|
Special Abilities/Powers | Type | Action | Description/Special Notes | Use | Frequency |
---|
Bardic Performance | (Su) | Stand | inspire & protect allies | 3/3 | per day |
Channel Positive Energy | (Su) | Stand | heal/harm 1d6 points 60' | 3/3 | per day |
Rage | (Ex) | Free | +4 Str/Con,+2 Will,-2 AC | 5/5 | per day |
Pronounce Judgment | (Su) | Swift | gain bonus during combat | 1/1 | per day |
Prepared/Spontaneous Spells: | | 0th Level Spells –
1st Level Spells -
|
---|
HERO POINTS
|
---|
DATE | TOTAL | DESCRIPTION | |
---|
01/01/20 | +1 | gained at level one | |
| 1 | | |
---|
CHARACTER DETAILS
|
---|
NAME : | _ _ _ _ _ _ _ _ _ _ | RACE : | _ _ _ _ _ _ _ | HGHT : | _ _ _ _ _ _ |
---|
CLASS : | _ _ _ _ _ _ _ _ _ _ | SEX : | _ _ _ _ _ _ _ | WGHT : | _ _ _ _ _ _ |
---|
LEVEL : | _ _ _ _ _ _ _ _ _ _ | AGE : | _ _ _ _ _ _ _ | EYES : | _ _ _ _ _ _ |
---|
ALIGN : | _ _ _ _ _ _ _ _ _ _ | SIZE : | _ _ _ _ _ _ _ | HAIR : | _ _ _ _ _ _ |
---|
DEITY : | _ _ _ _ _ _ _ _ _ _ | MOVE : | _ _ _ _ _ _ _ | HAND : | _ _ _ _ _ _ |
---|
ABILITY SCORES
|
---|
ABILITY | MOD | SCORE | BASE | RACE | GAIN | MISC | ITEM | TEMP |
---|
Strength (Str) | +0 | 10 | 10 | | | | | |
---|
Dexterity (Dex) | +0 | 10 | 10 | | | | | |
---|
Constitution (Con) | +0 | 10 | 10 | | | | | |
---|
Intelligence (Int) | +0 | 10 | 10 | | | | | |
---|
Wisdom (Wis) | +0 | 10 | 10 | | | | | |
---|
Charisma (Cha) | +0 | 10 | 10 | | | | | |
---|
LEVEL PROGRESSION
|
---|
LVL | CLASSES | BHP | BAB | FORT | REFL | WILL | FC BONUS | SELECTED FEATS |
---|
1 | | 0 | +0 | +0 | +0 | +0 | | |
---|
HEALTH & CONDITION
|
---|
Base HP | Bonus | Hit Die | Misc | Normal | Temp | Wounds | Subdual | Current |
---|
00 | +1 | x1 | +0 | 00 | +0 | -0 | -0 | 00 |
---|
INITIATIVE & PASSIVE SENSES
|
---|
Initiative | Dex | Misc | | Perception | Skill | | Sense Motive | Skill |
---|
+0 | +0 | +0 | | 10 | +0 | | 10 | +0 |
---|
Passive Senses are a 4th edition rule, but I've seen other DMs use the concept
[_]Low-Light Vision [_]Darkvision [_]Blindsense [_]Blindsight [_]Tremorsense
ARMOR CLASS & DEFENSE
|
---|
| DEFENSE | BASE | ARMOR | SHIELD | NATURAL | ABILITY | DODGE | DEFLECT | SIZE |
---|
Normal AC | 18 | 10 | +3 | +1 | +0 | +3 | +1 | +0 | +0 |
---|
Touch AC | 14 | 10 | xx | xx | xx | +3 | +1 | +0 | +0 |
---|
Flatfooted | 14 | 10 | +3 | +1 | +0 | xx | xx | +0 | +0 |
---|
SAVING THROWS & RESISTANCE
|
---|
SAVING THROWS | BONUS | BASE | ABILITY | MISC | ITEM | SPECIAL NOTES |
---|
Fortitude (Fort) | +0 | +0 | +0 | +0 | +0 | |
---|
Reflexes (Refl) | +0 | +0 | +0 | +0 | +0 | |
---|
Willpower (Will) | +0 | +0 | +0 | +0 | +0 | |
---|
| Acid | Cold | Fire | Shock | Sonic | Spell | Mental | Poison | Disease |
---|
Resist | 00 | 00 | 00 | 00 | 00 | 00 | -- | -- | -- |
---|
Bonus | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 |
---|
COMBAT INFORMATION
|
---|
Melee | BAB | Str | Size | Misc | | Range | Base | Dex | Size | Misc |
---|
+1 | +0 | +0 | +0 | +0 | | +4 | 01 | +3 | +0 | +0 |
---|
CMB | BAB | Str | Size | CMD | Base | BAB | Str | Dex | Size | Dodge | Misc |
---|
+0 | +0 | +0 | -0 | 10 | 10 | +0 | +0 | -0 | +0 | +0 | +0 |
---|
BONUS | BullRush | Disarm | Drag | Feint | Grapple | Overrun | Steal | Sunder | Trick | Trip |
---|
CMB : | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 |
---|
CMD : | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 | +0 |
---|
WEAPON & ARMOR STATISTICS
|
---|
WEAPON/SPECIAL ATTACK | BONUS | DAMAGE | CRITICAL | RANGE | TYPE | SPECIAL NOTES |
---|
Unarmed Strike | +0 | 1d3+0 | 20/x2 | Melee | B | Nonlethal/AoO |
ARMOR TYPE/SET PIECES | SLOT | BONUS | MaxDex | Penalty | Failure | Speed |
---|
| Chest | +0 | +0 | -0 | 0% | 30 ft |
| Legs | +0 | +0 | -0 | 0% | N/A |
| Arms | +0 | +0 | -0 | 0% | N/A |
| Shield | +0 | N/A | -0 | 0% | N/A |
RACIAL TRAITS
|
---|
:http://paizo.com/pathfinderRPG/prd/races.html: | |
|
---|
CLASS ABILITIES
|
---|
:http://paizo.com/prd/classes.html: | |
|
---|
CHARACTER TRAITS
|
---|
:http://paizo.com/pathfinderRPG/prd/ultimateCampaign/characterBackground/traits: | |
|
---|
CHARACTER DRAWBACK
|
---|
:http://paizo.com/pathfinderRPG/prd/ultimateCampaign/characterBackground/traits.html#_drawbacks: | | only if DM allows use
|
---|
CHARACTER FEATS
|
---|
:http://paizo.com/pathfinderRPG/prd/feats.html: | |
|
---|
SKILLS & LANGUAGES
|
---|
TAG | SKILLS/KNOWLEDGE | ABILITY | TOTAL | RANKS | CLASS | SCORE | BONUS | PENALTY |
---|
☑ | Acrobatics | (DEX) | +00 | | | +0 | | -0 |
---|
☑ | Appraise | (INT) | +00 | | | +0 | | |
---|
☑ | Bluff | (CHA) | +00 | | | +0 | | |
---|
☑ | Climb | (STR) | +00 | | | +0 | | -0 |
---|
☑ | CRAFT SKILLS | (INT) | +00 | | | +0 | | |
---|
☑ | (Alchemy) | (INT) | +00 | | | +0 | | |
---|
☑ | (Armorsmith) | (INT) | +00 | | | +0 | | |
---|
☑ | (Bowmaking) | (INT) | +00 | | | +0 | | |
---|
☑ | (Weaponsmith) | (INT) | +00 | | | +0 | | |
---|
☑ | (Trapmaking) | (INT) | +00 | | | +0 | | |
---|
☑ | Diplomacy | (CHA) | +00 | | | +0 | | |
---|
☑ | Disable Device | (DEX)^ | +00 | | | +0 | | |
---|
☑ | Disguise | (CHA) | +00 | | | +0 | | |
---|
☐ | Escape Artist | (DEX) | +00 | | | +0 | | -0 |
---|
☐ | Fly | (DEX) | +00 | | | +0 | | -0 |
---|
☐ | Handle Animal | (CHA)^ | +XX | | | +0 | | |
---|
☐ | (if domestic) | (CHA) | +00 | handle domestic animals untrained |
---|
☑ | Healing | (WIS) | +00 | | | +0 | | |
---|
☑ | Intimidate | (CHA) | +00 | | | +0 | | |
---|
◥ | KNOWLEDGE SKILLS | <i>may make untrained checks DC 10 or less</s> |
---|
☑ | (Arcana) | (INT) | +00 | | | +0 | | |
---|
☑ | (Dungeoneering) | (INT) | +00 | | | +0 | | |
---|
☑ | (Engineering) | (INT) | +00 | | | +0 | | |
---|
☑ | (Geography) | (INT) | +00 | | | +0 | | |
---|
☑ | (History) | (INT) | +00 | | | +0 | | |
---|
☑ | (Local) | (INT) | +00 | | | +0 | | |
---|
☑ | (Nature) | (INT) | +00 | | | +0 | | |
---|
☑ | (Nobility) | (INT) | +00 | | | +0 | | |
---|
☑ | (Planes) | (INT) | +00 | | | +0 | | |
---|
☑ | (Religion) | (INT) | +00 | | | +0 | | |
---|
☑ | Linguistics | (INT) | +XX | | | +0 | | |
---|
☑ | Perception | (WIS) | +00 | | | +0 | | |
---|
☐ | PERFORM SKILLS | (CHA) | +00 | | | +0 | | |
---|
| PROFESSIONS | (WIS)^ | +00 | | | +0 | | |
---|
| (Bookkeeping) | (WIS) | +00 | | | +0 | | |
---|
☑ | Riding | (DEX) | +00 | | | +0 | | -0 |
---|
☑ | Sense Motive | (WIS) | +00 | | | +0 | | |
---|
☐ | Sleight of Hand | (DEX)^ | +XX | | | +0 | | -0 |
---|
☐ | (Legerdemain) | (DEX) | +00 | may palm small objects untrained |
---|
☐ | Spellcraft | (INT)^ | +XX | | | +0 | | |
---|
☐ | Stealth | (DEX) | +00 | | | +0 | | -0 |
---|
☐ | Survival | (WIS) | +00 | | | +0 | | |
---|
☐ | Swimming | (STR) | +00 | | | +0 | | -0 |
---|
☐ | Use Magic Device | (CHA)^ | +XX | | | +0 | | |
---|
| Total Skill Ranks | | | | | | | |
---|
SPELLS KNOWN/PREPARED
|
---|
LEVEL | CLASSES | SLOTS | BASE | BONUS | ABILITY | SCORE | LVL | DC | |
---|
0th | | 0 | 0 | - | | +0 | 0 | 10 | |
---|
1st | | 0 | 0 | +0 | | +0 | 1 | 11 | |
---|
0th LEVEL SPELLS KNOWN/PREPARED: |
|
1st LEVEL SPELLS KNOW/PREPARED: |
|
1st LEVEL DRUID SPELLS RESEARCHED: |
|
MONEY
|
---|
STARTING FUNDS: |
| PLATINUM | GOLD | ELECTRUM | SILVER | COPPER | VALUED |
---|
COINAGE | | | | | | |
---|
EQUIPMENT
|
---|
ITEMS NORMALLY CARRIED/WORN | SPECIAL NOTES/DESCRIPTIONS | WEIGHT | VALUED | |
---|
Outfit, Explorer's | sturdy clothes for travel | (8.0) | (10.0) | |
2 | 0.0 | 0.0 | | |
---|
|
ITEMS CARRIED WITH BACKPACK | SPECIAL NOTES/DESCRIPTIONS | WEIGHT | VALUED | |
---|
Backpack, Common | holds 2 cu ft of material | 2.0 | 2.0 | |
-Bedroll, Quilted | cushioned sleeping palate | 5.0 | 0.1 | |
-Blanket, Woolen | to keep warm on cold nights | 3.0 | 0.5 | |
-Kit, Mess | compact eating utensils | 1.0 | 0.2 | |
-Rations, Trail (x2) | a light snack for the road | 2.0 | 1.0 | |
-Waterskin (full) | holds 1/2 gallon of water | 4.0 | 1.0 | |
2 | 19.0 | 4.8 | | |
---|
|
ITEMS CARRIED IN SADDLEBAGS | SPECIAL NOTES/DESCRIPTIONS | WEIGHT | VALUED | |
---|
Riding Kit (Common) | standard gear for a mount | (54.0) | 16.0 | |
(Bit & Bridle) | headgear to control mount | 1.0 | (2.0) | |
(Saddle & Saddle Blanket) | seat for a standard mount | 25.0 | (10.0) | |
(Saddlebags) | holds 5cf/20lb of material | 8.0 | (4.0) | |
-(Animal Feed) (x2 days) | feed and grain for a mount | 20.0 | (0.1) | |
2 | 54.0 | 16.0 | | |
---|
ENCUMBRANCE & CARRYING CAPACITY
|
---|
| LIGHT | MEDIUM | HEAVY | OVER HEAD | OFF GROUND | PUSH/DRAG |
---|
CAPACITY | <33 lb | <66 lb | <99 lb | 100 pounds | 200 pounds | 500 pounds |
---|
COMBAT WT | 31 lb | | | |
PACK WT | | | | |
TOTAL WT | | | | |
MAGIC ITEM SLOTS
|
---|
Item Slot | Magic Item Descriptions | Special Notes |
---|
Armour | Lamellar Leather Cuirass | |
Shield | Small Wooden Buckler | |
Back | Tattered Woolen Cloak | |
Chest | Stained Cotton Shirt | |
Eyes | | |
Feet | Hard-Toed Leather Boots | |
Hands | Studded Leather Glove | |
Head | | |
Legs | Studded Leather Kilt | |
Neck | Multicolor Woolen Scarf | |
Finger | | |
Thumb | | |
Waist | Worn Leather Belt | |
Wrist | | |
Other | | |
Character Sheet Raw Code Last edited by art42, April 20 2014 02:20:53. Open game article. You can edit it once you log in.
Meta: path=37663/sheet | edited by=art42