Offline Identity: Brad Neuton


/----------------------\
Branu
TRK90/TRA72
HP
xxxx/xxxx
MP
xxxx/xxxx
Guild/None
\----------------------/


Background:
Branu is the fourth character of his name, having been deleted and remade many times over the years. The latest iteration of Branu is the accumulation of all the knowledge gained from the bringing three other iterations to level 90. As a Trickster rather than benefit from the variety of weapon options available to him, Branu elected to not use any weapons and instead enjoy the evasion benefit that comes from fighting unarmed. Using the openness of the Trickster class, Branu did everything in his power to maximize his evasion as he leveled. Progress was slow but as he leveled, Branu started to become untouchable. Upon reaching level 90 for the fourth time, Branu was regarded as the best dodge tank in the game though his peers were few.

Though Branu's play style wasn't new, it was fairly rare, making the Trickster into something of a commodity. Many guilds were looking to recruit him for his ability to take a small party around clearing mobs without need for a healer. This was very helpful for clearing raids with smaller groups of people. For about a year, Branu was consistently hired to join guilds for raids without having to join the guild itself. Over this year, Branu was at his zenith and managed to amass even more powerful magical gear. If ever he saw a drop he needed to have and didn't get it, it was usually within his price rage thanks to his mercenary work. Having grown more powerful than ever, Branu was starting to get bored of Digimon Worlds and now that a year had gone by, more dodge tanks had followed in his footsteps so he was becoming less of a commodity. With less people asking for his help and less challenge to keep him interested, Branu slowly started to retreat from Digimon Worlds. By the time the 8th expansion came out, Branu hardly played the game at all anymore.

Notable Skills:

Pugilist:
Whirlwind - The pugilist twirls his body around at nearly blinding speed hitting all adjacent enemies and drawing agro.

One Inch Punch - Low damage, low cooldown attack with knock back.

Vital Strike - Strike a foe's weak point crippling it.

Flurry of Fists - The pugilist's fists become a blur appearing as if he has many arms. This skill condenses any where from 8 to 14 of the user's basic attacks into a single action.

One With All - The pugilist enters a meditative state where he is impossible to damage for five seconds.

Chi Release - Instantly receive half the healing all your HoT buffs would provide. This skill removes these buffs.

Epiphany - Use to instantly take one skill of cooldown. Has a 24 hour cooldown.

Feather footed - Self cast only. Buff to evasion.

Second Wind (Passive) - When the user drops below 10% HP this skill automatically activates restoring the user to 50% HP. Has a 24 hour cooldown.

Restorer:
Hearthlight - Midlevel HoT Spell.

Charge - Makes the target's next 5 attacks do an extra 1.5x damage

Tailwind - Increases movement speed for a short period.

Blur - Increases Evasion

Healer (Passive) - Maintain your natural passive health regen even when in combat.

Duelist:

Flashy footwork (Passive) - Slightly lowers the accuracy of any character targeting the user.

Feint - Allows the user's next skill or attack to bypass defense or counter actions.

Notable Equipment:
Undead Assassin's Armor (Full Set) - Gives a sizable bonus to evasion.
Yellow Jacket Scarf - Also increases evasion.
Sacred Fist Wraps - Increased damage against virus digimon.

<--back