Anchor point for Revise Pathfinder rules (e6) campaign.

E6 / P7

Initial Traits
-- Caste Talents
Advanced_Traits

Balancing Character Classes
The Basic Stat Block

Rethinking Feats, in a post RPOL world.
Feat Tax, Two Weapon Combat,


Campaign Classes
-- Class Talents
Archetypes


Occupations and Professions
Abilities
Unique Abilities
Skills

Mystical Traditions
Mystical Powers
Boons
Burdens
Traits
Unique Traits

Allegiances

Playing the Damn Game.
Making DecisionsTimeRolling Dice
AttributesCharacteristicsAfflictions

Roleplay Mechanics
Magical TribulationsSocial ChallengesCombat
General FeatsCombat ExploitsSkill Talents
Plot BoonsClass AdvancementCharacter Growth



Simplified Item Creation

Defense Rules
Damage Reduction

Living Expenses
Defense: Regional Armour,






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