Pathfinder Arena


Create a Pathfinder Roleplaying Game 1st edition character using a point buy system instead of level up system. This allows players mix and match their progression. This allows for some wonky power balance, but is mostly just for fun rather than balance. To advance, characters BUY their levels, mythic tier, etc. with XP. They start with 25 or more XP at character creation depending on the power level you want. They start at level 1 with a base class at no cost but have to buy all additional levels.

Table: Character Design
AdvancementXP cost
Ability Points11:1 (max 102 = all 18s)
Race Points11:1
Auto Bonus Progression25 per level
1st level in any multiclass3x2
Bonus feat4
Class Level (NPC)12 per level
Class Level (Other)15 per level
Monster/Template4,520 per CR
Mythic Tier510 per tier
Mythic Rank515 per rank
*In addition to the above, you start as a 1st level character for free.

  1. Only available during character creation and not advancement thereafter.
  2. Only gives the bonuses of the Automatic Bonus Progression not the actual levels or gold. You start at automatic bonus progression level 2 for free and each purchase bumps you up by 1 level from there.
  3. The first level you take in any class beyond your first class costs double the normal amount. Remember, you begin at level 1 for free, so zero x two is still zero which is why you only pay this if you go with a prestige class or multiclass.
  4. To figure out a monster's ability adjustments, subtract 12 from its highest 3 ability scores and 10 from its lowest 3 ability scores and round down to the nearest even number. For example, a troll has Str 21 (-12), Dex 14 (-12), Con 23 (-12), Int 6 (-10), Wis 9 (-10), Cha 6 (-10) for racial adjustments of: Str +8, Dex +2, Con +10, Int -4, Wis -2, Cha -4.
  5. Requires GM to grant special access to mythic in order to even purchase these


Wealth by Level: You begin with wealth by level as a PC amount based on your total hit dice + mythic tier as your PC level.


Table: Encounter Design
DifficultyCRXP per player
EasyAPL –11
AverageAPL2
ChallengingAPL +13
HardAPL +26
EpicAPL +310
OverwhelmingAPL +4 or more15